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data:accessories [2022/06/15 15:08] – [Risk Ring] joneirikdata:accessories [2023/10/17 06:53] (current) – [Cursed Ring] joneirik
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 Notes: Notes:
 +  * Can be deconstructed for potions
  
 [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]] [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]]
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 | Gamblersring ||||||| 15760 || 1576 || | Gamblersring ||||||| 15760 || 1576 ||
 ^ Atk ^ Matk ^ Def ^^ Mdef ^^ Str ^ Con ^ Int ^ Mnd ^ Lck ^ ^ Atk ^ Matk ^ Def ^^ Mdef ^^ Str ^ Con ^ Int ^ Mnd ^ Lck ^
-| - | - | 1 || 0 || - | - | - | - | - |+| - | - | 1 || 0 || - | - | - | - | 7 |
 ^ {{..:iconcut.png?nolink&20|Cut}} ^ {{..:iconstrike.png?nolink&20|Strike}} ^ {{..:iconstab.png?nolink&20|Stab}} ^ {{..:iconflame.png?nolink&20|Fire}} ^ {{..:iconice.png?nolink&20|Ice}} ^ {{..:iconthunder.png?nolink&20|Lightning}} ^ {{..:iconlight.png?nolink&20|Holy}} ^ {{..:icondark.png?nolink&20|Dark}} ^ {{..:iconpoison.png?nolink&20|Poison}} ^ {{..:iconcurse.png?nolink&20|Curse}} ^ {{..:iconstone.png?nolink&20|Stone}} ^ ^ {{..:iconcut.png?nolink&20|Cut}} ^ {{..:iconstrike.png?nolink&20|Strike}} ^ {{..:iconstab.png?nolink&20|Stab}} ^ {{..:iconflame.png?nolink&20|Fire}} ^ {{..:iconice.png?nolink&20|Ice}} ^ {{..:iconthunder.png?nolink&20|Lightning}} ^ {{..:iconlight.png?nolink&20|Holy}} ^ {{..:icondark.png?nolink&20|Dark}} ^ {{..:iconpoison.png?nolink&20|Poison}} ^ {{..:iconcurse.png?nolink&20|Curse}} ^ {{..:iconstone.png?nolink&20|Stone}} ^
-| - | - | - | - | - | - | - | - | - | - | 7 |+| - | - | - | - | - | - | - | - | - | - | - |
  
 > A ring that bestows both luck and pluck to would-be gamblers. > A ring that bestows both luck and pluck to would-be gamblers.
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 Special: Special:
-  * +25% (multiplicative) on all non shard drop rates.+  * +25% (additive) on all non shard drop rates.
   * Works on chests.   * Works on chests.
  
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 Notes: Notes:
   * Flat out the best Luck/Drop ring in the game.   * Flat out the best Luck/Drop ring in the game.
 +  * Approximately same as +100 luck
  
 [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]] [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]]
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 Special: Special:
-  * +10% (multiplicative) on all shard drop rates+  * +10% (additive) on all shard drop rates
  
   PB_DT_EnchantParameterType   PB_DT_EnchantParameterType
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 Notes: Notes:
 +  * Approximately same as +40 luck
  
 [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]] [[#Table|{{ ..:icon09.png?nolink&20 |Top}}]]
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   * One of the best items in the game   * One of the best items in the game
   * Normal/Hard: Looses out to Gold/Silver/Traveller when the game is basically over   * Normal/Hard: Looses out to Gold/Silver/Traveller when the game is basically over
-  * Nightmare: Cursed Ring is actually better than Gold/Silver/Traveller rings+  * Nightmare: Gold/Silver rings are better once you max out all the passive bonuses (food/yellow shards), but for 99% of the game Cursed rings will be better.
   * Does slightly less damage than Risk Ring, but you get it very early and don't take a bunch of extra damage   * Does slightly less damage than Risk Ring, but you get it very early and don't take a bunch of extra damage
   * Don't use this while farming   * Don't use this while farming

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