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guides:glitch [2026/03/28 02:10] – created joneirikguides:glitch [2026/03/28 02:12] (current) – joneirik
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 Wanted to write down some of the various tricks, glitches and exploits that players have found in the game and that is useful for various sequence breaks. I've taken many of these from the speedrunning wiki here, or used it to get more details on the ones I already knew: Wanted to write down some of the various tricks, glitches and exploits that players have found in the game and that is useful for various sequence breaks. I've taken many of these from the speedrunning wiki here, or used it to get more details on the ones I already knew:
  
-* https://bloodstained-speedruns.fandom.com/wiki/Category:Glitch+  * https://bloodstained-speedruns.fandom.com/wiki/Category:Glitch
  
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 How to execute: How to execute:
-* Fire Aquastream +  * Fire Aquastream 
-* Spam down/crouch as fast as possible+  * Spam down/crouch as fast as possible
  
 What happens: What happens:
-* Aqua stream will do an extra tick of damage each time you crouch+  * Aqua stream will do an extra tick of damage each time you crouch
  
 So you can get a lot of extra damage, only limited by how fast you can spam the down button. Makes it a very good damage shard. So you can get a lot of extra damage, only limited by how fast you can spam the down button. Makes it a very good damage shard.
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 How to: How to:
-* Equip Heretical Grinder +  * Equip Heretical Grinder 
-* Double tap quickly, and then hold on he second +  * Double tap quickly, and then hold on he second 
-* The spell comes out, but cost very low MP +  * The spell comes out, but cost very low MP 
-* After 4 seconds it will reset and recast costing normal MP+  * After 4 seconds it will reset and recast costing normal MP
  
 If you micromanage this and double tap again every 4 seconds, this will cost little to no MP. If you micromanage this and double tap again every 4 seconds, this will cost little to no MP.
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 How to: How to:
-* Equip Gale Crawler +  * Equip Gale Crawler 
-* Stand very close to the Iron Maiden +  * Stand very close to the Iron Maiden 
-* Shoot the Gale Crawler shard +  * Shoot the Gale Crawler shard 
-* If you did it correct the iron maiden will close+  * If you did it correct the iron maiden will close
  
 You can use this instead of luring or slide kicking frogs etc into Iron Maidens to move it before Craftwork. Mostly useable for the Beret in the Chariot room in Garden. (Or creative usage in the spike-run up to Oriental). You can use this instead of luring or slide kicking frogs etc into Iron Maidens to move it before Craftwork. Mostly useable for the Beret in the Chariot room in Garden. (Or creative usage in the spike-run up to Oriental).
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 How to: How to:
-* Stand on a ledge +  * Stand on a ledge 
-* use "Flashing Air Kick" of the ledge (Can do multiple in a row) +  * use "Flashing Air Kick" of the ledge (Can do multiple in a row) 
-* Cancel animation with Backdash +  * Cancel animation with Backdash 
-* Jump+  * Jump
  
 Very niche usage, but can be used to get under some obstacle to get in a jump afterwards to reach something. Or if used with lots of Air Kicks, you can use it to reach long horizontal distances. Very niche usage, but can be used to get under some obstacle to get in a jump afterwards to reach something. Or if used with lots of Air Kicks, you can use it to reach long horizontal distances.
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 How to: How to:
-* Equip a Katana that you can use Jinrai on (Raikiri or mastered) +  * Equip a Katana that you can use Jinrai on (Raikiri or mastered) 
-* Equip Directional Shield (or another hold to use shard) +  * Equip Directional Shield (or another hold to use shard) 
-* Start the Jinrai (646A) +  * Start the Jinrai (646A) 
-* Hold Down +  * Hold Down 
-* just as you start moving, do these rapidly: +  * just as you start moving, do these rapidly: 
-* Backdash to cancel animation +  * Backdash to cancel animation 
-* Activate and hold the Directional Shard+  * Activate and hold the Directional Shard
  
 If doing this right, you'll quickly move forward, through several rooms if you got a clear road. Mostly useful for fun and moving through long boring sections. Supposedly even more fun if you can swap into Borealis Shoes, to use the sliding to keep momentum, but that was beyond me. If doing this right, you'll quickly move forward, through several rooms if you got a clear road. Mostly useful for fun and moving through long boring sections. Supposedly even more fun if you can swap into Borealis Shoes, to use the sliding to keep momentum, but that was beyond me.
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 How to: How to:
-* Equip Shovel Armor +  * Equip Shovel Armor 
-* Equip other gear to do as much damage as possible +  * Equip other gear to do as much damage as possible 
-* Equip Bunnymorphosis +  * Equip Bunnymorphosis 
-* Unpause/exit the menu +  * Unpause/exit the menu 
-* Unequip Bunnymorphosis+  * Unequip Bunnymorphosis
  
 If done correctly you should be able to see that your stats have gone up a lot. Basically Shovel Armour is now using all your gear bonuses, like weapon damage, cursed/silver rings etc. If done correctly you should be able to see that your stats have gone up a lot. Basically Shovel Armour is now using all your gear bonuses, like weapon damage, cursed/silver rings etc.
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 Valkyrie sword has a own unique Tech, which I've mentioned in other places of the wiki, but will repeat it here. Once you've mastered every other Tech in the game, Valkyrie sword is able to use a own tech by pressing 22A. Big flashy teleport into the air and slam down. This has a bunch of weird interactions. Valkyrie sword has a own unique Tech, which I've mentioned in other places of the wiki, but will repeat it here. Once you've mastered every other Tech in the game, Valkyrie sword is able to use a own tech by pressing 22A. Big flashy teleport into the air and slam down. This has a bunch of weird interactions.
  
-* Can be used in the air or water, and it will teleport you to the nearest ground. This allows you to use it to fake swimming in water, as you can use it to keep reaching the bottom. +  * Can be used in the air or water, and it will teleport you to the nearest ground. This allows you to use it to fake swimming in water, as you can use it to keep reaching the bottom. 
-* Has a slowdown effect as part of its animation, similar to Jinrai. This can slow down even bosses that are immune to standstill. +  * Has a slowdown effect as part of its animation, similar to Jinrai. This can slow down even bosses that are immune to standstill. 
-* Can put you out of bounds in certain places. For some this is a bonus, for others not so much. You can get out of this by using a waystone back to the village.+  * Can put you out of bounds in certain places. For some this is a bonus, for others not so much. You can get out of this by using a waystone back to the village.
  
 Personally have had a lot of fun using it in NG+ to explore all the waterways before even killing Zangetsu1. Personally have had a lot of fun using it in NG+ to explore all the waterways before even killing Zangetsu1.
  
 Couple of spots that is likely to cause out of bounds: Couple of spots that is likely to cause out of bounds:
-* Train Station, before Glutton Train. +  * Train Station, before Glutton Train. 
-* Underground Waterways, second last water room before getting to desert. Every time I try to use the Valkyrie Tech to map transit at the bottom I get stuck out of bounds. Stopping me from using this to reach Alfred (Instead use this to grab Aqua Stream early before going to Desert).+  * Underground Waterways, second last water room before getting to desert. Every time I try to use the Valkyrie Tech to map transit at the bottom I get stuck out of bounds. Stopping me from using this to reach Alfred (Instead use this to grab Aqua Stream early before going to Desert).
  
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 How to: How to:
-* Equip Kung-Fu-Shoes (or other that can do Flashing Air Kick) +  * Equip Kung-Fu-Shoes (or other that can do Flashing Air Kick) 
-* Equip Flame Cannon (or other directional shard) +  * Equip Flame Cannon (or other directional shard) 
-* No double Jump or High Jump, or have them disabled +  * No double Jump or High Jump, or have them disabled 
-* Jump +  * Jump 
-* Do Flashing Air Kick +  * Do Flashing Air Kick 
-* Quickly in order: +  * Quickly in order: 
-* Backdash to animation cancel +  * Backdash to animation cancel 
-* Directional Shard +  * Directional Shard 
-* Jump+  * Jump
  
 If you do it right, you'll get another jump in mid-air. You can then repeat this as many times as you have MP and can pull it off, but personal experience is that the second and later are harder to pull off than the first one. If you do it right, you'll get another jump in mid-air. You can then repeat this as many times as you have MP and can pull it off, but personal experience is that the second and later are harder to pull off than the first one.

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