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modding:modelling:tutorial_character_editing:step4 [2021/09/16 15:04] – [Package and Test] giwayumemodding:modelling:tutorial_character_editing:step4 [2022/06/13 07:45] (current) – [Package and Test] giwayume
Line 19: Line 19:
           P0000           P0000
             Mesh             Mesh
-              SK_P10000.uasset+              SK_P1000.uasset 
 +              SK_P1000.uexp
 </code> </code>
  
-It should **not** contain any of the **.uasset** files that contain the materials, physics asset, or skeleton. Remove those.+It should **not** contain any of the **.uasset** or **.uexp** files that contain the materials, physics asset, or skeleton. Remove those. Only leave the files related to the model edits you made.
  
 Drag & Drop the "FinalPackaging" folder on top of "UnreakPak-Without-Compression.bat" to generate the **.pak** file. Rename it so it loads alphabetically after "packmod". I named it "~MiriamBodyMod.pak". Drag & Drop the "FinalPackaging" folder on top of "UnreakPak-Without-Compression.bat" to generate the **.pak** file. Rename it so it loads alphabetically after "packmod". I named it "~MiriamBodyMod.pak".

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