User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
modding:modelling:tutorial_texture:step6 [2022/06/13 07:55] – [Create a New .pak File From the Newly Packaged .uasset Files] giwayumemodding:modelling:tutorial_texture:step6 [2022/06/13 07:55] (current) – [Create a New .pak File From the Newly Packaged .uasset Files] giwayume
Line 23: Line 23:
 {{ :modding:modelling:tutorial_create_pak_copy_content_folder_over.png?nolink&800 |}} {{ :modding:modelling:tutorial_create_pak_copy_content_folder_over.png?nolink&800 |}}
  
-If you've followed the other tutorial to modify Miriam's nose geometry, make sure you aren't accidentally copying those cooked files over as well. All you want in this folder is the //Content\Core\Character\P0000\Texture\Face\T_Face01_Color.uasset// file.+If you've followed the other tutorial to modify Miriam's nose geometry, make sure you aren't accidentally copying those cooked files over as well.
  
 In this case, your "FinalPackaging" folder structure will look like this: In this case, your "FinalPackaging" folder structure will look like this:

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also, you acknowledge that you have read and understand our Privacy Policy. If you do not agree, please leave the website.

More information