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| mode:ritual_of_the_night [2024/06/21 20:01] – created - external edit 127.0.0.1 | mode:ritual_of_the_night [2024/06/27 03:39] (current) – [Gameplay] joneirik | ||
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| ====Bloodstained: | ====Bloodstained: | ||
| + | [[start|< | ||
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| ===Overview=== | ===Overview=== | ||
| - | " | + | " |
| ====Plot==== | ====Plot==== | ||
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| In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel. | In the 18th century England, the Alchemist Guild performs experiments on humans to harness the power of the demons. [[Miriam]], an orphan, is one such subject who survives the process but falls into a deep slumber. Ten years later, she awakens to find the world ravaged by demonic forces and her friend [[Gebel]], who has fully succumbed to the curse, summoning these creatures. Miriam must venture into the demon-infested castle to confront Gebel. | ||
| - | The [[story]] is told though the [[story# | + | The [[setting: |
| ===Key Characters=== | ===Key Characters=== | ||
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| ===Combat=== | ===Combat=== | ||
| - | Combat in the game combines melee attacks with magical abilities. Players can equip various [[weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles. | + | Combat in the game combines melee attacks with magical abilities. Players can equip various [[data:start#weapons|Weapons]] such as swords, whips, and spears, each with unique attack patterns. Magical [[mode:shards|Shards]] obtained from defeated enemies grant additional powers and abilities, allowing for extensive customization of combat styles. |
| ===Crafting and Upgrades=== | ===Crafting and Upgrades=== | ||
| - | A robust [[crafting]] system enables players to create [[potions]], [[weapons]], | + | A robust [[data: |
| ===Boss Battles=== | ===Boss Battles=== | ||
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| ===Development=== | ===Development=== | ||
| ==Creation and Funding== | ==Creation and Funding== | ||
| - | " | + | " |
| ==Art and Music== | ==Art and Music== | ||
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| ===Modes=== | ===Modes=== | ||
| - | Main Game - Character select; [[Miriam]], [[Zangetsu]], [[Aurora]], [[Bloodless]] | + | Main Game - Character select; |
| + | * [[Miriam]] | ||
| + | * [[Zangetsu]] | ||
| + | * [[Aurora]] | ||
| + | * [[Bloodless]] | ||
| Difficulty: Normal, Hard, Nightmare | Difficulty: Normal, Hard, Nightmare | ||
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| Extra Modes: | Extra Modes: | ||
| - | [[Bloodless Mode]] | + | * [[bloodless|Bloodless Mode]] |
| - | + | | |
| - | [[mode:bossrush|Boss Rush Mode]] | + | |
| - | + | | |
| - | [[Speed Run Mode]] | + | |
| - | + | | |
| - | [[Randomizer Mode]] | + | |
| - | + | | |
| - | [[Boss Revenge Mode]] | + | |
| - | + | ||
| - | [[Chaos Mode]] | + | |
| - | + | ||
| - | [[Versus Mode]] | + | |
| - | + | ||
| - | [[Classic Mode]] | + | |
| - | + | ||
| - | [[Classic Mode 2 DLC]] | + | |
| ====DLC==== | ====DLC==== | ||
