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Bloodstained Patch Notes

WIP

Trying to gather all the patch notes, for easy reference.


1.21

1.21.0.1

  • Game is now loads when using Windows 7/8.

1.21

The 1.21 update that launched February 11 on Steam is starting to clear testing for other platforms. We are aware of the Win 7/8 issue on PC and are working on a fix, but we do not have a time estimate yet. Here is the latest info:
  • Xbox One 1.0.2.1 will launch on Feb 25 at 10am PST
  • Switch 1.21 in submission with Nintendo. No ETA yet
  • PS4 1.21 Submitted, we are hoping to have it out by Thursday morning (Pacific Standard Time). Japan by GSE might fall behind by a few day(s)
  • PC (GOG, Gamepass, Origin, Luna) 1.21 Delayed due to Win 7/8 issue
  • Steam 1.22 – No ETA yet. Working on a fix for Win 7/8 issue
  • Final update to randomizer seeds and addressed issues where previous seeds were invalid. NOTE: Seeds begun or saved after 1.20 may no longer work.
  • Fixed New Game+ crash
  • Classic Mode: Hit detection remaining on screen
  • Classic Mode: Miriam walking in the wrong direction after Gremory encounter
  • Classic Mode: Instances of Gebel not appearing
  • Classic Mode: Score reaches max then loops to a negative number
  • Classic Mode: Double KO during Gremory encounter
  • Classic Mode: Wolfman failing to reset
  • Classic Mode: Mini Gebel bug
  • Classic Mode: Jack (Gusion) boss not moving
  • Classic Mode: Instances where enemies and game gimmicks stop moving
  • Classic Mode: Disable the Pause Menu during the walking animation transitions
  • Classic Mode: Miriam softlock after obtaining the heart at the end of a boss battle

1.20

1.18

1.15

1.00

1.00

1.00

1.00

1.00

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