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Modding: 3D Modelling and Texturing

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Introductory Tutorials

Follow one of these tutorials for which type of 3D model modification you&#039;d like to do. They cover the entire process from start to finish, you don&#039;t need to do them in order.</description>
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Tutorial: Character Model Editing Cavats

You must have already completed this tutorial as a prerequisite: Modifying a 3D Model&#039;s Geometry

Bloodstained uses something most Unreal Engine games don&#039;t: Mirror Tables. If you don&#039;t generate a Mirror Table when editing any character/enemy in the game, the animations will break when the character is facing left. This tutorial will cover safely editing Miriam&#039;s body, the techniques will apply to any other character in the game.</description>
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Tutorial: Modifying a 3D Model&#039;s Geometry

If you&#039;ve already created a Bloodstained mod before, download any tools you don&#039;t have below then jump to step 3.

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Required Modding Tools

Before you start, you&#039;ll need to download the following tools:

	*</description>
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Tutorial: Modifying a 3D Model&#039;s Texture

If you&#039;ve already created a Bloodstained mod before, download any tools you don&#039;t have below then jump to step 3.

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Required Modding Tools

Before you start, you&#039;ll need to download the following tools:

	*  Unreal Engine 4</description>
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